Unity-Technologies / multiplayer-community-contributions

Community contributions to Unity Multiplayer Networking products and services.
MIT License
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fix:Unity WebGL throws Error: "ReferenceError: Runtime is not defined" #174

Open cdle opened 2 years ago

cdle commented 2 years ago

It seams that in unity 2021.2 variable Runtime doesn't exist and can be replaced with Module['dynCall']. In webSocket.jslib change all Runtime.dynCall('1', 2, [3, *4]) for Module['dynCall1'](2, 3, 4)

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nicholas-maltbie commented 1 year ago

I hobbled together a somewhat hotfix version to get client reconnect working and have it work in the editor to support reconnect as well.

https://github.com/nicholas-maltbie/multiplayer-community-contributions/tree/webgl-patch

Would this be a good PR to consider adding to the project?

I have a working example I've tested locally and via the browser here https://github.com/nicholas-maltbie/NetworkStateMachineUnity