Unity-Technologies / multiplayer-community-contributions

Community contributions to Unity Multiplayer Networking products and services.
MIT License
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fix null reference exception in steam transport when shutting down a host #199

Closed weinstein closed 1 year ago

weinstein commented 1 year ago

with netcode for gameobjects 1.2.0, DisconnectLocalClient can get called without setting up serverUser when starting a host

fixed #192 for me

unity-cla-assistant commented 1 year ago

CLA assistant check
All committers have signed the CLA.

brogan89 commented 1 year ago

Bump! We need a merge

Legion64 commented 1 year ago

It needs to be merge urgently!

brogan89 commented 1 year ago

If you want you can just point the URL to this PR. Its what I'm doing

"com.community.netcode.transport.steamnetworkingsockets": "https://github.com/Unity-Technologies/multiplayer-community-contributions.git?path=/Transports/com.community.netcode.transport.steamnetworkingsockets#c54e14ef8acaa3cd529221bba89ba907102035f2"