Open DevDavey opened 1 year ago
I have the same situation. Did you solve it somehow?
@Alexei-Grigarovich Switched to Fish-Networking 👍
Can you try adding null conditional operator o nline 26? I had a similar problem when disconnecting a client, both in editor and webgl build and that solved some issues
It seems your suggestion got added already but this also seems missing in the DisconnectRemoveClient calls perhaps from what I saw last time
Sometimes when the browser tab is closed a few error messages will be thrown on the server and then a repeating error message which hangs the server completely. Generally clients can disconnect perfectly fine but ~1/20 times this happens.
This is the error message that loops and hangs the server:
Unity 2022.2.0b16 Netcode for GameObjects 1.2.0