So I used the scripts (network discovery folder) as it is except for the UI, Client is getting the list of servers but on selecting one server I think there is no connection, client after attempting to connect to a server timesout and connection is failed.
So I used the scripts (network discovery folder) as it is except for the UI, Client is getting the list of servers but on selecting one server I think there is no connection, client after attempting to connect to a server timesout and connection is failed.
Here is my UI script.
` [SerializeField] private RectTransform canvas;
if UNITY_EDITOR
endif