Open kozis opened 8 months ago
I found that the console traces an error saying that the Pointer_stringify method is deprecated. So I updated the file "JSWebSocketClient.jslib".
var LibraryWebSocket = { $state: { url: null, ws: null, debug: false, onOpen: null, onMessage: null, onError: null, onClose: null, }, _SetUrl: function (urlPointer) { state.url = UTF8ToString(urlPointer); }, _SetOnOpen: function (callback) { state.onOpen = callback; }, _SetOnMessage: function (callback) { state.onMessage = callback; }, _SetOnError: function (callback) { state.onError = callback; }, _SetOnClose: function (callback) { state.onClose = callback; }, _Connect: function () { state.ws = new WebSocket(state.url); state.ws.binaryType = 'arraybuffer'; state.ws.onopen = function () { if (state.debug) { console.log("[Netcode.WebSocket] Connected."); } if (state.onOpen) { Module['dynCall_v'](state.onOpen); } }; state.ws.onmessage = function (ev) { if (state.debug) { console.log("[Netcode.WebSocket] Received message:", ev.data); } if (!state.onMessage) { return; } if (ev.data instanceof ArrayBuffer) { var dataBuffer = new Uint8Array(ev.data); var buffer = _malloc(dataBuffer.length); HEAPU8.set(dataBuffer, buffer); try { Module['dynCall_vii'](state.onMessage, buffer, dataBuffer.length); } finally { _free(buffer); } } }; state.ws.onerror = function (ev) { if (state.debug) { console.log("[Netcode.WebSocket] Error occured."); } if (state.onError) { var msg = "WebSocket error."; var msgBytes = lengthBytesUTF8(msg); var msgBuffer = _malloc(msgBytes + 1); stringToUTF8(msg, msgBuffer, msgBytes); try { Module['dynCall_vi'](state.onError, msgBuffer) } finally { _free(msgBuffer); } } }; state.ws.onclose = function (ev) { if (state.debug) { console.log("[Netcode.WebSocket] Closed."); } if (state.onClose) { Module['dynCall_vi'](state.onClose, ev.code) } }; }, _Close: function (code, reasonPointer) { if (!state.ws) return -3; if (state.ws.readyState === 2) return -4; if (state.ws.readyState === 3) return -5; var reason = (reasonPointer ? UTF8ToString(reasonPointer) : undefined); try { state.ws.close(code, reason); } catch (err) { return -7; } }, _Send: function (bufferPtr, offset, count) { if (!state.ws) return -3; if (state.ws.readyState !== 1) return -6; state.ws.send(HEAPU8.buffer.slice(bufferPtr + offset, bufferPtr + count - offset)); }, _GetState: function () { return state.ws ? state.ws.readyState : 3; } }; autoAddDeps(LibraryWebSocket, '$state'); mergeInto(LibraryManager.library, LibraryWebSocket);
I found that the console traces an error saying that the Pointer_stringify method is deprecated. So I updated the file "JSWebSocketClient.jslib".