Unity-Technologies / multiplayer-community-contributions

Community contributions to Unity Multiplayer Networking products and services.
MIT License
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Bug in LiteNetLibTransport.cs #82

Closed Daniel4144 closed 3 years ago

Daniel4144 commented 3 years ago

When m_MessageBuffer was resized, data was not updated and Buffer.BlockCopy threw an Exception, because the destination array was too small.

unity-cla-assistant commented 3 years ago

CLA assistant check
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