Unity-Technologies / obstacle-tower-env

Obstacle Tower Environment
Apache License 2.0
542 stars 125 forks source link

fixed _check_agents() #121

Closed MarcoMeter closed 4 years ago

MarcoMeter commented 4 years ago

This fixes issue #120 and I removed the variable self._current_state, because it does not have any use.

While this is the solution to issue #120, I think this check can be omitted inside of step(), because how likely is it that someone uses an Obstacle Tower build that eventually spawns additional agents in the middle of an episode?

awjuliani commented 4 years ago

I'm going to merge this and the other PR into a separate staging branch until the new binary is ready with the other fixes.