Closed kwea123 closed 5 years ago
Hi @kwea123,
Thanks for pointing this out. It is indeed a bug, and we will try to fix it soon.
Hi @kwea123,
This has been fixed in the new v1.2 binary. Download it here: https://github.com/Unity-Technologies/obstacle-tower-env/tree/v1.2.
I confirm that the bug is fixed.
When using
realtime_mode=False
, I can set the floor correctly. But usingrealtime_mode=True
, no matter what floor I set, it displays floor 0, and the visual theme is also floor 0: