Unity-Technologies / obstacle-tower-env

Obstacle Tower Environment
Apache License 2.0
542 stars 125 forks source link

Cube's reset floor is in the air. #61

Closed a-maumau closed 5 years ago

a-maumau commented 5 years ago

Position resetting floor/tile of a cube is sometimes in the air. Is this expected?

screen_shot_obstacle_tower

In my case, it was above of a high-level ground (extruded floor). My environment is macOS 10.14.3, v1.2 and played by myself.

also it might be another issue or is expected, but sometimes if I touch the reset floor, the cube which I did not touch moves to different position which seems to be an initial position. ( I'm not sure on this. It just might be my imagination or something...)

a-maumau commented 5 years ago

It seems it is always in the air if the reset floor is placed on the high-level ground.

awjuliani commented 5 years ago

Hi @a-maumau

Thanks for pointing this out. It is indeed a bug, and we will work to fix it in the next release.

miha-skalic commented 5 years ago

@awjuliani

This one might be related.

ot_bug

awjuliani commented 5 years ago

@miha-skalic

I believe so. Both are related to the cube and it's reset area not being placed correctly. This will be addressed in the Round 2 release.

unixpickle commented 5 years ago

I opened #80 for the cube-stuck-in-floor bug. Didn't see that it was mentioned in this issue until now.

awjuliani commented 5 years ago

Hi all. These issues should be addressed in the v2.0 release. Please re-open the thread if they are still occuring.