I have an existing native Android AR application, that uses ARCore + Android Studio.
I am trying to add a unity experience in this application using ARCore XR Plugins. I am having conflicts since I have two instances of ARCore. How to handle this use-case?
I would greatly appreciate it if someone can help me out.
I have an existing native Android AR application, that uses ARCore + Android Studio. I am trying to add a unity experience in this application using ARCore XR Plugins. I am having conflicts since I have two instances of ARCore. How to handle this use-case?
I would greatly appreciate it if someone can help me out.