When trying to add functionality to the Android<->Unity interface and debug it, I cannot get a breakpoint to trigger or logs to show in the MainUnityActivity class. Even something as simple as onCreate. Can someone please explain to me how this class is used? It seems that it's being built during compile time..
Is there a way to have a constantly updating String shared between MainActivity and MainUnityActivity?
When trying to add functionality to the Android<->Unity interface and debug it, I cannot get a breakpoint to trigger or logs to show in the MainUnityActivity class. Even something as simple as onCreate. Can someone please explain to me how this class is used? It seems that it's being built during compile time..
Is there a way to have a constantly updating String shared between MainActivity and MainUnityActivity?