Open ntquang1999 opened 2 years ago
Hey Mate, when unload is called on iOS, was it called unload delegate be called? Also, does the normal uaal sample working well on the your test phone?, please check basic configuration stuffs with https://github.com/Unity-Technologies/uaal-example/blob/master/docs/ios.md
I have a BACK button ingame, and when pressed, I call onClick event Application.Unload(); On android it works fine, but on iOS it doesn't unload unity, but it freeze/crash the app. Am I do anything wrong, I can't find solution anywhere
public void exit() { Application.Unload(); }