C:\Users\VP\Unity Projects\UNity - UI Toolkit Dragons - 2D URP\Library\PackageCache\com.unity.2d.spriteshape@7.0.5\Runtime\SpriteShapeGenerator.cs(1157,21): Burst error BC1055: Unable to resolve the definition of the method UnityEngine.U2D.Common.UTess.ModuleHandle.Tessellate(Unity.Collections.Allocator, Unity.Collections.NativeArray1, Unity.Collections.NativeArray1<Unity.Mathematics.int2>, ref Unity.Collections.NativeArray1, ref int, ref Unity.Collections.NativeArray1<int>, ref int, ref Unity.Collections.NativeArray1, ref int)`
at UnityEngine.U2D.SpriteShapeGenerator.TessellateContour(UnityEngine.U2D.SpriteShapeGenerator this) (at C:\Users\VP\Unity Projects\UNity - UI Toolkit Dragons - 2D URP\Library\PackageCache\com.unity.2d.spriteshape@7.0.5\Runtime\SpriteShapeGenerator.cs:1113)
at UnityEngine.U2D.SpriteShapeGenerator.Execute(UnityEngine.U2D.SpriteShapeGenerator this) (at C:\Users\VP\Unity Projects\UNity - UI Toolkit Dragons - 2D URP\Library\PackageCache\com.unity.2d.spriteshape@7.0.5\Runtime\SpriteShapeGenerator.cs:2562)
at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref UnityEngine.U2D.SpriteShapeGenerator data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex)
Library\PackageCache\com.unity.2d.spriteshape@7.0.5\Runtime\SpriteShapeGenerator.cs(1157,117): error CS1620: Argument 5 must be passed with the 'out' keyword
Library\PackageCache\com.unity.2d.spriteshape@7.0.5\Runtime\SpriteShapeGenerator.cs(1157,134): error CS1620: Argument 7 must be passed with the 'out' keyword
Library\PackageCache\com.unity.2d.spriteshape@7.0.5\Runtime\SpriteShapeGenerator.cs(1157,152): error CS1620: Argument 9 must be passed with the 'out' keyword
Element 'ChartLibrary.RadialCounter' has no registered factory method.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Element 'MyUILibrary.SlideToggle' has no registered factory method.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Element 'UIToolkitDemo.HealthBarComponent' has no registered factory method.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
C:\Users\VP\Unity Projects\UNity - UI Toolkit Dragons - 2D URP\Library\PackageCache\com.unity.2d.spriteshape@7.0.5\Runtime\SpriteShapeGenerator.cs(1157,21): Burst error BC1055: Unable to resolve the definition of the method, Unity.Collections.NativeArray, ref int, ref Unity.Collections.NativeArray, ref int)`
UnityEngine.U2D.Common.UTess.ModuleHandle.Tessellate(Unity.Collections.Allocator, Unity.Collections.NativeArray
11<Unity.Mathematics.int2>, ref Unity.Collections.NativeArray
11<int>, ref int, ref Unity.Collections.NativeArray
1at UnityEngine.U2D.SpriteShapeGenerator.TessellateContour(UnityEngine.U2D.SpriteShapeGenerator this) (at C:\Users\VP\Unity Projects\UNity - UI Toolkit Dragons - 2D URP\Library\PackageCache\com.unity.2d.spriteshape@7.0.5\Runtime\SpriteShapeGenerator.cs:1113) at UnityEngine.U2D.SpriteShapeGenerator.Execute(UnityEngine.U2D.SpriteShapeGenerator this) (at C:\Users\VP\Unity Projects\UNity - UI Toolkit Dragons - 2D URP\Library\PackageCache\com.unity.2d.spriteshape@7.0.5\Runtime\SpriteShapeGenerator.cs:2562) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref UnityEngine.U2D.SpriteShapeGenerator data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex)
Library\PackageCache\com.unity.2d.spriteshape@7.0.5\Runtime\SpriteShapeGenerator.cs(1157,117): error CS1620: Argument 5 must be passed with the 'out' keyword Library\PackageCache\com.unity.2d.spriteshape@7.0.5\Runtime\SpriteShapeGenerator.cs(1157,134): error CS1620: Argument 7 must be passed with the 'out' keyword Library\PackageCache\com.unity.2d.spriteshape@7.0.5\Runtime\SpriteShapeGenerator.cs(1157,152): error CS1620: Argument 9 must be passed with the 'out' keyword
Element 'ChartLibrary.RadialCounter' has no registered factory method. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Element 'MyUILibrary.SlideToggle' has no registered factory method. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Element 'UIToolkitDemo.HealthBarComponent' has no registered factory method. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)