Unity-Technologies / usd-unity-sdk

Integration of Pixar's Universal Scene Description into Unity. UPDATE: This package has been superseded by our new bundle of USD packages. Please see README & link below for further details.
https://forum.unity.com/threads/new-openusd-packages-now-available.1524583/
Apache License 2.0
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Don't play on awake in game mode (USDU-247) #314

Open Gildas310 opened 2 years ago

Gildas310 commented 2 years ago

Hello,

It works fine un edit mode, but when I do the build, the camera movement is freezed at the start of the game.

I create 3d models on Tilt Brush VR with the camera path, I export the modeles in .glb then the camera path in .usda

Everything works fine in editor mode, the timeline is played, but the game builds don't work, timeline don't start. The view is static and nothing happen. It's very usefull for my workflow to use camera path from Tilt Brush instead Cinemachine who is very complicated. Help would be very appreciated !

I have tryed with Unity 2021.3.2f1 LTS

and with 2019.4.25f1 LTS

Any idea to solve it?

Thank you

vickycl commented 1 year ago

Hi @Gildas310 , could you share the .usda file you're seeing this issue with please?

Gildas310 commented 1 year ago

Hi @Gildas310 , could you share the .usda file you're seeing this issue with please?

Hi, I put the usda here because it's forbidden here

http://www.gildas-lightpainting.com/web/Jedi_Desert_20.usda

(Now a friend makes me a functionnal component to use usda in Unity)

Thank you