Open Gildas310 opened 2 years ago
Hi @Gildas310 , could you share the .usda file you're seeing this issue with please?
Hi @Gildas310 , could you share the .usda file you're seeing this issue with please?
Hi, I put the usda here because it's forbidden here
http://www.gildas-lightpainting.com/web/Jedi_Desert_20.usda
(Now a friend makes me a functionnal component to use usda in Unity)
Thank you
Hello,
It works fine un edit mode, but when I do the build, the camera movement is freezed at the start of the game.
I create 3d models on Tilt Brush VR with the camera path, I export the modeles in .glb then the camera path in .usda
Everything works fine in editor mode, the timeline is played, but the game builds don't work, timeline don't start. The view is static and nothing happen. It's very usefull for my workflow to use camera path from Tilt Brush instead Cinemachine who is very complicated. Help would be very appreciated !
I have tryed with Unity 2021.3.2f1 LTS
and with 2019.4.25f1 LTS
Any idea to solve it?
Thank you