Open SimonDarksideJ opened 2 years ago
On 2015.10.21 10:38, @SimonDarksideJ commented: Possibly out of the scope of the intentions for the project, which is more about UI controls and components. But certainly worth investigating.
On 2015.12.11 17:14, Charles Humphrey commented: I have a few ideas I might try out, not sure how they will look though :S
On 2015.12.12 17:56, Vicente Russo Neto commented: Blur sounds nice!
On 2015.12.14 14:57, Charles Humphrey commented: Yea, I am thinking blur and distortion would be doable. Refraction i guess I could do to, something similar to me heat haze effect I did for a magazine a while ago maybe, but not using multiple cameras as it's not being applied to the scene but to a UI component.
On 2015.12.25 18:26, Huzaifa Arab commented: Some assets that are doing this:
https://www.assetstore.unity3d.com/en/#!/content/44686 https://www.assetstore.unity3d.com/en/#!/content/42388 https://www.assetstore.unity3d.com/en/#!/content/37840
Would love to know if there is a good & efficient way to replicate it (or fake it?) on mobile.
Cheers!
Issue created by Huzaifa Arab as Bitbucket Issue #33 on 2015.10.20 09:51. This would greatly help in producing high quality UI's in minimal time.