Unity3D-Wine-Support / Unity3D-on-Wine

Scripts for making Unity3D run on Wine.
GNU General Public License v2.0
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-force-opengl: Inner Unity window/frame refresh delay #10

Open Pendrokar opened 10 years ago

Pendrokar commented 10 years ago

When running Unity with a patched Wine version that allows to run Unity in forced OpenGL mode, the inner window frames often show a previous frame state.

Without OpenGL mode this seemed to occur only on NVIDIA graphics cards and was partially fixed by enabling "Strict Draw Ordering". But in OpenGL mode it no longer makes a difference, if it even gets activated at all.

jurf commented 10 years ago

Confirmned.

Pendrokar commented 10 years ago

This issue just became so irritating that I stopped using OpenGL mode, perhaps will jump in it when making long play tests.

[edit] Nope the slow performance from DirectX is even more irritating. :)

jurf commented 10 years ago

The window content refreshes however on any mouse interaction, for example to reload the contents I just hover the mouse over and scroll. Works everywhere.