Open Pendrokar opened 10 years ago
Confirmned.
This issue just became so irritating that I stopped using OpenGL mode, perhaps will jump in it when making long play tests.
[edit] Nope the slow performance from DirectX is even more irritating. :)
The window content refreshes however on any mouse interaction, for example to reload the contents I just hover the mouse over and scroll. Works everywhere.
When running Unity with a patched Wine version that allows to run Unity in forced OpenGL mode, the inner window frames often show a previous frame state.
Without OpenGL mode this seemed to occur only on NVIDIA graphics cards and was partially fixed by enabling "Strict Draw Ordering". But in OpenGL mode it no longer makes a difference, if it even gets activated at all.