When selecting a game object, the inspector might not refresh at the right time, showing the previous game object. Same thing may happen when writing text in a text input and seeing the previous state.
Steps to reproduce:
Click on a GameObject.
In inspector click on show/hide Transform tag multiple times until the line is turns up gray as if it is opened, but doesn't seem like it.
When this happens, click the inspector tab(to refresh the window) and then on a parameter. When writing you should see only the previous state of the text.
Reported on:
Ubuntu 13.10/14.04
Wine 1.7.15/.16/.17/.18
Graphics card: NVIDIA Geforce 9600GT/GT320M
NVIDIA driver (proprietary) 319/331.38
NVIDIA driver (open-source) 331.67/334.21/337.12/337.25 (These are made available when adding ppa:xorg-edgers/ppa repository)
In NVIDIA Control Panel(nvidia-settings), in Powermizer set Preferred Mode to Max Performance.
Or
Enable "Strict Draw Ordering". You have to add a key to the registry, see UsefulRegistryKeys. For PlayOnLinux installation of Unity, there is an option in its configuration. This might impact performance.
Or
Use the Nouveau graphics driver, which does not have up to date 3D acceleration.
When selecting a game object, the inspector might not refresh at the right time, showing the previous game object. Same thing may happen when writing text in a text input and seeing the previous state.
Steps to reproduce:
Reported on: