Unity3dAzure / AppServicesDemo

Azure App Services demos for Unity
https://www.deadlyfingers.net/tutorial/azure-app-services-for-unity3d
MIT License
27 stars 13 forks source link

Keeping dependencies up to date #16

Closed deadlyfingers closed 8 years ago

deadlyfingers commented 8 years ago

This demo project has a couple of dependencies - both of which are copied into the 'Assets' folder:

I would like to keep these packages up to date without having to bundle them as part of this repro. At the same time however I like the way this demo project is self contained and means people can just grab the zip archive without having to run additional git commands to download submodules for example.

Here are the options that come to mind:

  1. Leave as is - just bundle everything in this repro.
  2. git submodules (pity GitHub doesn't include the dependencies as part of zip archive)
  3. git subtree (makes things complicated and requires advanced git-fu)
  4. A Unity3d package manager could download external dependencies when opening the project (ok not sure if this option exists, but it should!)
deadlyfingers commented 8 years ago

Closing with option 1.