Open Shinao opened 4 years ago
@0lento ported it to newer versions of SRP: https://forum.unity.com/threads/procedural-stochastic-texturing-prototype.628522/page-2#post-5967614
I think you should reopen this issue. I just told you a workaround, using a third party unofficial fork; this main repo still has the problem.
so, original project is completely died
Can't seem to set the version of the render pipelines below 7.1 in the package manager making the project fail with missing references to UnityEditor.ShaderGraph.Internal.
Any ideas on how to upgrade it to a more stable version of Unity ?