UnityLabs / procedural-stochastic-texturing

Modified Shader Graph package implementing Procedural Stochastic Texturing
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Unity 2019.3+ errors #7

Open Shinao opened 4 years ago

Shinao commented 4 years ago

Can't seem to set the version of the render pipelines below 7.1 in the package manager making the project fail with missing references to UnityEditor.ShaderGraph.Internal.

Any ideas on how to upgrade it to a more stable version of Unity ?

JimmyCushnie commented 3 years ago

@0lento ported it to newer versions of SRP: https://forum.unity.com/threads/procedural-stochastic-texturing-prototype.628522/page-2#post-5967614

JimmyCushnie commented 3 years ago

I think you should reopen this issue. I just told you a workaround, using a third party unofficial fork; this main repo still has the problem.

Davilarek commented 3 years ago

so, original project is completely died