Closed ghost closed 4 years ago
Hi Thanks for the reporting ! According to the traceback, the cause should be some invalid data (e.g., vertice ) of the Texture2D mesh. To troubleshot it, please first make sure that the texture is correctly displayed in Unity without UIWidgets. if it is ok, then please send us the minimal code snippets that would trigger this error. We will give it a look asap. Thanks for the help!
Thank you for your response. I checked how to use Flutter Texture. When I placed the Texture inside the Container with the specified width and height, it worked properly.
When I use
new Texture (texture: _img)
, the following error is displayed. _img is Texture2D.Texture