Fixes wrong energy recording for surface receivers.
The angle dependency for intensity mode is implicit in the ray tracing simulation, therefore it should not be added explicitly by multiplication. On the other hand in SPL mode it should be compensated.
Fixes wrong energy recording for surface receivers.
The angle dependency for intensity mode is implicit in the ray tracing simulation, therefore it should not be added explicitly by multiplication. On the other hand in SPL mode it should be compensated.
For more details see the discussion in issue #372