Open Rigaln opened 1 year ago
Probably not possible to get 100% anonymization due to the various identifiers used throughout packets, but I can look into removing the player's name at the very least.
Just removing the name of the player would be appreciated. Thank you in advance.
Probably not possible to get 100% anonymization due to the various identifiers used throughout packets, but I can look into removing the player's name at the very least.
any news on this?
Because the player's name will be visible when the replay data is passed to other people.
I want to give the replay data to the person who is working on splatoon.
Thank you in advance.