I've noticed my tower Ballistas miss continuously enemies siege equipment, specifically Fire ballistas ( cuz I think they've smaller hitbox ).
Before using the UCP patch this issue was inexistent. I've tried to set on and off some options from the UCP and I've came to conclusion that causing this issue is the UCP option "Spawn siege engines in the center of their tent" when is enabled.
Because I think originally the vanilla game, spawn enemies siege engines in the right top corner of the siege tent while they sieging you, so your Tower Ballistas knew their hitbox position, but when you enable the aforementioned UCP option, your Tower Ballistas can't hit them anymore, due to the fact the spawn point have changed and so the hitboxe. I've tested this many times.
Lemme know if someone else have this same problem as mine, thank you! :)
I've noticed my tower Ballistas miss continuously enemies siege equipment, specifically Fire ballistas ( cuz I think they've smaller hitbox ). Before using the UCP patch this issue was inexistent. I've tried to set on and off some options from the UCP and I've came to conclusion that causing this issue is the UCP option "Spawn siege engines in the center of their tent" when is enabled.
Because I think originally the vanilla game, spawn enemies siege engines in the right top corner of the siege tent while they sieging you, so your Tower Ballistas knew their hitbox position, but when you enable the aforementioned UCP option, your Tower Ballistas can't hit them anymore, due to the fact the spawn point have changed and so the hitboxe. I've tested this many times.
Lemme know if someone else have this same problem as mine, thank you! :)