Open Wolfram92 opened 5 years ago
Wow very nice:) I have been very inactive in recent times because of work, but next week I'll have quite a lot of spare time.
I also had problems with the background glitching through in the Toolbox, so I yours can fix that hopefully:)
@Wolfram92 I created some Important infors in the Programm you can read(click on the info button). You can donwload the Programm here: https://github.com/Gaaammmler/Gm1KonverterCrossPlatform/releases
@Wolfram92 please give a download link for your mosque
Yea im still slowly working on this here: https://podecaradox.github.io/CastleSimWeb/ You need to use chrome for the demo
Do you have Discord? If yes you can add me :) PodeCaradox#1397
This is more of a general question which is not dircetly related to the patch.
I've looked into the Stronghold Image Toolbox which lets you extract the skins and animation files for SC1 buildings and NPCs. As far as I unterstand, skins for building are literally just .bmp's, while animations work like a .GIF. Replacing the skins for buildings seems fairly easy, animation seems quite buggy.
Now my question: I have no idea how the Toolbox really works, and if it's possible to edit the Images or just to extract and replace them.
I could imagine doing some skin work for a new building like a mosque for example, but I'm not sure which format I would have to use (bmp I guess?), which size, background colour etc.
I would make a general sketch and then I could paint it in a real painting program (not paint).
So this would be an example of a mosque, which I have done in paint so I know it looks rather crappy :P
I can imagine doing a far better version in Krita (paint program). So the 'painting' (creating a skin) is not the problem here, just implementing.
If someone could help me out with that part, then I could do a few skins:)