So the amount of wheat the AI stores is tied to the MaxFood variable which causes the AI to overstock their stockpile to a point where they can't store anything else and get into a massive disadvantage. I can increase the number of mills or decrease the number of farms or wheat farm probabilities for now but it'd be cool to have max wheat beingdetached from MaxFood and tied to MaxResourceOther like hops is.
So the amount of wheat the AI stores is tied to the MaxFood variable which causes the AI to overstock their stockpile to a point where they can't store anything else and get into a massive disadvantage. I can increase the number of mills or decrease the number of farms or wheat farm probabilities for now but it'd be cool to have max wheat beingdetached from MaxFood and tied to MaxResourceOther like hops is.