Open Altaruss28 opened 4 years ago
The trees were placed too close together, try 3 or 4 tiles between them.
On Tue, 27 Oct. 2020, 2:08 am Altaruss28, notifications@github.com wrote:
Found this bug when creating a map for custom AI testing - when I tried playing the map, almost all the trees I placed in the (Custom scenarios) editor didn't get placed (only about 4-8 trees get placed when loading the map). Althought the spots where the trees were supposed to be behaved buggy
- when the AIs tried digging a moat here/placing walls or crenels, they couldn't. [image: Snímek obrazovky (42)] https://user-images.githubusercontent.com/73481189/97189898-6404a200-17a5-11eb-82e6-7378bdb11249.png
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Tried that already, still behaves the same.
Думаю, эта проблема зависит от того что написано в коде... и она связана с рождением деревьев в игре вообще. Да вот было бы здорово чтоб деревья на карте не исчезали никогда даже если вырубают последнее...то автоматически появляются с десяток маленьких деревьев....точно так же если было бы и с дикими оленями для охотников.
Found this bug when creating a map for custom AI testing - when I tried playing the map, almost all the trees I placed in the (Custom scenarios) editor didn't get placed (only about 4-8 trees get placed when loading the map). Althought the spots where the trees were supposed to be behaved buggy - when the AIs tried digging a moat here/placing walls or crenels, they couldn't.