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Error in creating UE4 Webgl project. Packaging Airsim as a plugin. #24

Closed plushpluto closed 4 years ago

plushpluto commented 4 years ago

I am trying to create a webgl based project for drones. Airsim (https://github.com/microsoft/AirSim) uses UE4 to simulate drones and I am trying to package Airsim as a plugin. Found your github. Followed the steps in your documentation the whole day.

The project works when I hit Play, but fails to compile as HTML.

Got stuck with the following issue.

Plugins/AirSim/Source/AirLib/include/common/common_utils/json.hpp(95,22): note: expanded from macro 'JSON_TRY' [2020.04.29-14.15.21:155][461]UATHelper: Packaging (HTML5): #define JSON_TRY try [2020.04.29-14.15.21:155][461]UATHelper: Packaging (HTML5): ^

bEnableExceptions = true; is already present in AirSim.Build.cs.

Any help!

nickshinpho commented 4 years ago

you will need to bring this up with the AirSim plugin developers. this is beyond the scope of HTML5 community support.