I am trying to create a webgl based project for drones. Airsim (https://github.com/microsoft/AirSim) uses UE4 to simulate drones and I am trying to package Airsim as a plugin. Found your github. Followed the steps in your documentation the whole day.
The project works when I hit Play, but fails to compile as HTML.
I am trying to create a webgl based project for drones. Airsim (https://github.com/microsoft/AirSim) uses UE4 to simulate drones and I am trying to package Airsim as a plugin. Found your github. Followed the steps in your documentation the whole day.
The project works when I hit Play, but fails to compile as HTML.
Got stuck with the following issue.
Plugins/AirSim/Source/AirLib/include/common/common_utils/json.hpp(95,22): note: expanded from macro 'JSON_TRY' [2020.04.29-14.15.21:155][461]UATHelper: Packaging (HTML5): #define JSON_TRY try [2020.04.29-14.15.21:155][461]UATHelper: Packaging (HTML5): ^
bEnableExceptions = true; is already present in AirSim.Build.cs.
Any help!