Open nihalkenkre opened 4 years ago
M_Ocean_Water does not compile. Missing Material functions and input textures.
hello ?
I probably shouldn't add the materials in. They're from Epic's water rendering examples. You are free to use whatever ocean materials you have while plugging the displacement and normal map generated by the ocean component class into WPO and normal output respectively.
Hello.
Could you please tell me the ideal values for the parameters for Beaufort intensities.
Beat regards. Nihal Kenkre.
Please outline the usage steps.
thank you, Nihal