Does it make sense (and is it possible currently) to import an existing map from Autocad DMG file? The idea is to speed up map development and to provide a game scene in familiar buildings / cities / tunnels.
As said in #18, if you find a way to convert it to .ase and .obj it may be importable in netradiant editor.
Note that forums are a better place for this kind of question.
Does it make sense (and is it possible currently) to import an existing map from Autocad DMG file? The idea is to speed up map development and to provide a game scene in familiar buildings / cities / tunnels.