Looking at the untimed and timed generators, it would seem that each rule (deadlock, timelock, divergence, determinism, termination) gets tau-prioritised. Currently, termination is missing this. The easiest way to fix this would be to lift the csp.tauPrioritiseTock to the top level.
Looking at the untimed and timed generators, it would seem that each rule (deadlock, timelock, divergence, determinism, termination) gets tau-prioritised. Currently, termination is missing this. The easiest way to fix this would be to lift the
csp.tauPrioritiseTock
to the top level.