Closed AvacadoWizard120 closed 1 month ago
It's because of a bug in spectator mode in the Camera Overhaul mod that required some changes to how the mod target's the player's camera. I can submit a pull request to fix this issue if you would like.
// CameraOverhaulCompat
@Override
public void OnCameraUpdate(Entity focusedEntity, Camera camera, Transform cameraTransform, float deltaTime) {
// ...
}
somethin like that
I'll fix it, but please stop making breaking API changes in minor releases...
I'll fix it, but please stop making breaking API changes in minor releases...
I was fixing a bug 🤷♂️ it wasn't anything that changed the mod really it was just a patch. Hence the minor release.
I just got a comment on my project Camera Overhaul Reforged:
If you have time, it would be sweet to work together and resolve this issue. All I really did to port the mod from fabric to neoforge was copy mirsario's code, so it's pretty darn similar I just don't use abstractions.