Open vfrenkel opened 4 years ago
The QOpenGLFramebufferObject needs to be stored in the Renderer before returning so it isn't garbage collected; this was the cause of a segfault. The createFrameBufferObject method is a typo, should be a lowercase 'b' for the code to be run.
The QOpenGLFramebufferObject needs to be stored in the Renderer before returning so it isn't garbage collected; this was the cause of a segfault. The createFrameBufferObject method is a typo, should be a lowercase 'b' for the code to be run.