Open Lysandr0 opened 4 years ago
I can confirm the first issue, need to take a deeper look at how NoFall deals with blocks like slimeblocks.
I was not able to reproduce this issue. A debug log would be required to figure out what the issue is.
Issue has been fixed with commit 72f26af .
Oddly enough, I couldn't manage to reproduce the 2nd one anymore with the latest version... Except for this: https://www.dropbox.com/s/cknw0iwt3p5z7vj/nofalltest1.mov?dl=0 which should be vanilla behaviour if I'm not mistaken. Falling on the edge of scaffolding will still deal fall damage.
Edit: First issue can be fixed by removing my fix/workaround although this will also bring back that old false positive.
(Posting most of the issues that have been reported on Discord)
Full output of /ncp version
Describe the issue
1) Teleporting while falling and landing on slime blocks will still deal fall damage to the player which should be prevented by the block. https://www.dropbox.com/s/biz12z5h565u7m4/nofall%2Bteleport.mov?dl=0 Log: nofallteleport.log
2) Descending in scaffold blocks by shifting can occasionally deal fall damage to the player (Video on Discord) 3) Trying to take off with the elytra while leaving a climbable can lead to a nofall violation although it is really hard to reproduce (Video on Discord)
Any possible config options changed or plugins that may cause interference?
Default config