Closed EclipsesDev closed 1 year ago
Duplicate of #235
Technically, we already have an experimental HitBox check with the bleeding-parts
branch, but the check is still missing a latency-compensation system, and we have to recode the entire speed handling first.
Describe the features of this added check
NCP will detect it and kick or ban the cheater
Description of how this check would work
You probably know hitbox cheat.. basicly a cheat that allows player to expand enemy/other player hitbox, usually cheat client have this
Any extra information about what should be added? (Config options...)
This check is kinda important since it doesn't get detected/canceled at all by nocheatplus