When riding a strider, the player gets visually kicked of the mob. which, when above lava, it looks like the player falls in lava. (the player will not take damage when this happens, it Is just a visual glitch.)
Then, when the player actually shifts, (dismounts) they will teleport on top of the striders location and fall down,
when the strider is above lava at that point in time, the player will fall into the lava and take damage.
How to reproduce the issue
Spawn a Strider.
Put a saddle on it.
Ride it.
use a "warped fungus on a stick" item to control it into a lava lake.
You will then get visually kicked of as explained above.
Full output of /ncp version
[02:36:21] [Server thread/INFO]: SirKillian issued server command: /ncp version [02:36:41] [Server thread/INFO]: ---- Version information ---- [02:36:41] [Server thread/INFO]: #### Server #### [02:36:41] [Server thread/INFO]: git-Paper-90 ~MC: 1.16.1~ [02:36:41] [Server thread/INFO]: detected: 1.16.1 [02:36:41] [Server thread/INFO]: #### NoCheatPlus #### [02:36:41] [Server thread/INFO]: Plugin: 3.17-SNAPSHOT-b5.9.2 [02:36:41] [Server thread/INFO]: MCAccess: 1.13-1.16.1|? / Bukkit-API
[02:36:41] [Server thread/INFO]: blocks: BlocksMC1_4 | BlocksMC1_5 | BlocksMC1_6_1 | BlocksMC1_7_2 | BlocksMC1_8 | BlocksMC1_9 | BlocksMC1_10 | BlocksMC1_11 | BlocksMC1_12 | BlocksMC1_13 | BlocksMC1_14 | BlocksMC1_15 | BlocksMC1_16 | MCAccessBukkitModern [02:36:41] [Server thread/INFO]: checks: FastConsume | Gutenberg | HotFixFallingBlockPortalEnter | AttackFrequency | FlyingFrequency | KeepAliveFrequency [02:36:41] [Server thread/INFO]: defaults: pvpKnockBackVelocity [02:36:41] [Server thread/INFO]: packet-listeners: UseEntityAdapter | MovingFlying | OutgoingPosition | KeepAliveAdapter | SoundDistance | WrongTurnAdapter | NoSlow | Fight [02:36:41] [Server thread/INFO]: Hooks: ViolationFrequency~NCP~ 1.0 [02:36:41] [Server thread/INFO]: #### Related Plugins #### [02:36:41] [Server thread/INFO]: ProtocolLib v4.6.0 | ConditionalCommands v1.5
Describe the issue
When riding a strider, the player gets visually kicked of the mob. which, when above lava, it looks like the player falls in lava. (the player will not take damage when this happens, it Is just a visual glitch.)
Then, when the player actually shifts, (dismounts) they will teleport on top of the striders location and fall down, when the strider is above lava at that point in time, the player will fall into the lava and take damage.
How to reproduce the issue
Extra links/Videos (Including debug logs)
https://youtu.be/E3q84mu63fo
Any possible config options changed or plugins that may cause interference?
Ive tried without NCP enabled and it no longer happens when the plugin is disabled.