Closed gtarashuk closed 9 years ago
Can you reproduce it in the sample project? Have you ensured that your data updates are not responsible for the flash.
Yes! Just change this: self.progressView.didSelectBlock = ^(UAProgressView *progressView){ //AudioServicesPlaySystemSound(_horn); //_paused = !_paused; [self.progressView setProgress:(float)rand() / RAND_MAX animated:YES]; }; in advanced example and u`ll see this
TY Grigory
На 23 октября 2014 at 23:54:13, Matt Coneybeare (notifications@github.com) написал:
Can you reproduce it in the sample project? Have you ensured that your data updates are not responsible for the flash.
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I cannot duplicate this at all on iOS 7 or 8. Please elaborate more on how to duplicate. It would also be helpful if you could upload a screen recording.
I have the same issue. It can be reproduced also for sample project, but only on device (not simulator). Great control anyway.
Hey sir! Thanks for great class! The problem is when I`m setting progress animated it goes great but when animation is finished the progressview is flashing (from last progress to current) I think its in updating BezierPath
Can u help me pls?
TY Grigory