Uriopass / Egregoria

3D City Builder without a grid
http://douady.paris/blog/
GNU General Public License v3.0
1.52k stars 52 forks source link

Asset Manager #91

Open Uriopass opened 1 year ago

Uriopass commented 1 year ago

Provide a separate binary (or maybe just part of the main binary) to allow editing companies, items and assets such as 3D models. This would make 3D model integration simpler.

I'd also like to add meshoptimizer support to be able to generate LoDs.

Uriopass commented 9 months ago

Made progress on this, but LoD support needs more work on the rendering side than I thought for instanced things since the lod becomes dynamic for every instance. Thinking of making it GPU-driven using compute shaders and multi draw indirect (same goes for frustrum culling).