UrsZeidler / shr5rcp

The shadowrun 5 rich client platfrom is a model driven project for managing shadowrun resources. A shadowrun 5 character generator for example ...
http://urszeidler.github.io/shr5rcp/
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Munition requires a range #191

Closed NoxMortem closed 9 years ago

NoxMortem commented 9 years ago

I am not sure but this is not covered by the shadowrun base (at least i think it is that way)

UrsZeidler commented 9 years ago

The range is the closest discriminator as a kind of category, the ammunition can be exchange between model of the same category.

or simplicity, each kind of gun can trade ammo with another of its class: for example, all heavy pistols can share ammo.

from core rules 433

NoxMortem commented 9 years ago

I do very much recommend to use a own weapon category instead of to misuse the ranges just because there is a 1:1 relation. In Shadowrun 5 it was defined very unclear but at least in old resources books I stumpled upon the very clear "munition for MP" texts. This does not necessarily require any change in the model but maybe we could update the View-Layer to give the user a better explanation. Like "Type" as a label instead of "Range". I did not reopen this issue because this is just a minor suggestion.