Closed misaelvillaverde closed 3 months ago
Hi @misaelvillaverde, thanks! And thanks for your star. Yes, you are correct. As explained here, this plugin does not create any scope for variables or functions defined within one chuck. So basically, you should rename at least one of those functions to avoid naming conflicts.
Hello, awesome library. I got this on my
vertex.glsl
The issue is that perlin3d and perlin4d share some functions, how would you handle the conflict?
Should I separate the functions into another file and include it each time I call perlin3d or perlin4d?
Error: