UuuNyaa / blender_mmd_tools

MMD Tools is a blender addon for importing/exporting Models and Motions of MikuMikuDance.
GNU General Public License v3.0
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Mesh doesnt skinned properly when using mmd to rigify #103

Open loireneani opened 1 year ago

loireneani commented 1 year ago

some of mmd i tried to use sometimes mesh not perfectly skinned when convert to rigify rigs, most of the times it happened like this, but the mmd rigs just fine if not converted to rigify

sorry in advance if this issue have been solved...

image

UuuNyaa commented 11 months ago

Perhaps it is a physics problem. The following URL may be helpful: https://mmd-blender.fandom.com/wiki/Why_is_physics_broken%3F

loireneani commented 11 months ago

thanks for your reply, but unfortunately im tried all the method and not finding solution in there, i thinks the problem is in rigfy itself, because its the mesh who left behind not the rigid body, i also tried uncheck physics option when importing still no solution.

oh btw, im also tried to manually re-skinning some mesh that left behind, they are back to original position, but not attached to its rig somehow, so when i moving the rig, the mesh still left behind.

UuuNyaa commented 11 months ago

Can you share the .pmx file with me to reproduce the problem?

loireneani commented 11 months ago

sure, here's the link https://drive.google.com/drive/folders/1zPXZw41fbXcEpqe6aGbuozJEJfWyxYIB?usp=sharing

sorry i cant upload directly since its about 40mb im uploading 2 file, the one i screenshot is gawrgura.zip, and the other zip is model that have the same issue