I added an 'upper body2' bone to a model without a sub-standard bone (such as the MIKU model from early MMD). After importing the modified model into Blender and then exporting it, I checked it in PmxEditor. Previously, the 'upper body' bone targeted 'upper body2,' but now it has changed to a relative position.
before:
I added an 'upper body2' bone to a model without a sub-standard bone (such as the MIKU model from early MMD). After importing the modified model into Blender and then exporting it, I checked it in PmxEditor. Previously, the 'upper body' bone targeted 'upper body2,' but now it has changed to a relative position. before:![image](https://github.com/UuuNyaa/blender_mmd_tools/assets/49871777/c84b6c80-edd1-4de2-ba02-6b18608fd96d)
after:![无标题](https://github.com/UuuNyaa/blender_mmd_tools/assets/49871777/fefcbd4f-de65-4d60-a1c4-dba423ffb088)
When importing the model, the head and tail are checked using EditBone, but it's not the EditBone type here. https://github.com/UuuNyaa/blender_mmd_tools/blob/d148bdbd520a0ddb2ffd0389a0217a297ad107f0/mmd_tools/core/pmx/exporter.py#L407C29-L407C83 I'm not sure if the current situation is due to the code or if the file structure is inherently like this.