Closed Ughuuu closed 7 months ago
I don't think we're crashing anymore.
We aren't supporting webgl builds still. Not sure about 32 bit android also.
This isn't about crash, it's about web support for whisper.
Seems like builds fail simply because of conversion issue(from long to uint or smht like that). For now building with: env.Append(CCFLAGS=["-Wno-c++11-narrowing"]) To see if it fixes. I am not 100% sure if it will run correctly with optimization on web, but at least for now to see if it builds.
Reenable them somehow.