Open JBlank19 opened 1 month ago
As far as I know we wrote the capture node because we weren't able to get the record node to work 3-4 years ago.
@fire My god, I just wasted like half a day trying to figure out why the recorded wav doesn't work...
@AllenDang Here was the original design documentation. https://github.com/godotengine/godot-proposals/issues/2013
Good day!
The audio transcription node does not work with most of the .wav files. For example the .wav files produced from godot itself when recording the mic. However, it does work with the capture node. It seems some issue with the formatting of the input data.