V-Sekai / many_bone_ik

A custom inverse kinematics system solver for multi-chain skeletons and with constraints.
MIT License
35 stars 10 forks source link

Add TRS to the matrix #17

Closed fire closed 1 year ago

fire commented 1 year ago

Describe the bug

A matrix is hard to use, use trs.

To Reproduce Steps to reproduce the behavior:

  1. Use the matrix
  2. It's hard
  3. Need TRS

Expected behavior A clear and concise description of what you expected to happen.

Screenshots If applicable, add screenshots to help explain your problem.

image

Desktop (please complete the following information):

Windows, RTX 3000