V-Sekai / unity-mesh-deform-direct-delta-mush

Real-time mesh skinning with DDM implemented in Unity
BSD 2-Clause "Simplified" License
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OpenMeshFX plugin to do DMM #2

Closed fire closed 1 year ago

fire commented 2 years ago

https://libigl.github.io/tutorial/#direct-delta-mush

https://github.com/libigl/libigl/blob/main/tutorial/408_DirectDeltaMush/main.cpp

Skinned Skeleton to DMM as mesh data per frame. The skeletal is lost.

Can recover the new skeletal using dem bones with the original skeletal.

fire commented 1 year ago

Not doing this.