Open fire opened 2 years ago
Speech doesn't recover from jitter so if packets get lost, the buffer will fill up
Launch v-sekai or the speech demo and watch the voip stop working.
Use the speech project.
https://github.com/V-Sekai/godot_speech
No
Windows 11, V-Sekai Godot Game, Vulkan Nvidia 3000
With the AEC3 upgrade is this still valid?
I don't know the current status. We need to test this more intensely @lyuma
Issue description
Steps to reproduce
Launch v-sekai or the speech demo and watch the voip stop working.
Minimal reproduction project (For SDK or engine issues)
Use the speech project.
https://github.com/V-Sekai/godot_speech
Using a released version?
No
What OS? Any other relevant information? (V-Sekai version, Godot revision, System information)
Windows 11, V-Sekai Godot Game, Vulkan Nvidia 3000