V4NSH4J / discord-mass-DM-GO

The most powerful Discord selfbot written in GO allowing users to automate their campaigns & send low-cost mass messages to Discord users!
https://t.me/tosviolators
GNU Affero General Public License v3.0
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Error opening websocket #65

Closed lolstephens closed 2 years ago

lolstephens commented 2 years ago

Error while opening websocket: failed to create websocket connection: error while waiting for ready event: error while unmarshalling incoming websocket message json: cannot unmarshal bool into Go struct field Event.d of type utilities.data

No idea what this means, program was working fine for an hour then get this error.

V4NSH4J commented 2 years ago

Discord just sends this when they want to close the websocket. Don't worry, it tries to reconnect on its own.

lolstephens commented 2 years ago

Discord just sends this when they want to close the websocket. Don't worry, it tries to reconnect on its own.

Well, its making the program unusable, it's kind of an issue.

It's not a token issue as I just changed them, could it be the proxies or just discord rate limiting something?

V4NSH4J commented 2 years ago

Discord just sends this when they want to close the websocket. Don't worry, it tries to reconnect on its own.

Well, its making the program unusable, it's kind of an issue.

It's not a token issue as I just changed them, could it be the proxies or just discord rate limiting something?

I wanna know more about this. Which mode gave you this problem? How did it make it unusable? Like does it panic or something? And what's your config? Are you using proxy for gateway?

lolstephens commented 2 years ago

Discord just sends this when they want to close the websocket. Don't worry, it tries to reconnect on its own.

Well, its making the program unusable, it's kind of an issue. It's not a token issue as I just changed them, could it be the proxies or just discord rate limiting something?

I wanna know more about this. Which mode gave you this problem? How did it make it unusable? Like does it panic or something? And what's your config? Are you using proxy for gateway?

Mass DM advertiser is giving the issue. I am using about 60-80 tokens all which are still in good standing. I open mass dm advertisers then all tokens get Websocketed then shortly after I get this error and roughly 4-5 messages get sent out then the program closes. The error is very persistent and goes away by itself that's why im thinking it's discord rate limiting something. The current settings I am using will be below. (If you'd like we can troubleshoot via discord or guilded would probably be much easier to do and replicate via screenshare or screenshots. Reached out on both if you're wanting to take that route)

"individual_delay": 60,
"rate_limit_delay": 60,
"offset": 100,
"skip_completed": true,
"remove_dead_tokens": true,
"remove_completed_members": true,
"stop_dead_tokens": true,
"check_mutual": false,
"friend_before_DM": false,
"online_tokens": true,
"online_scraper_delay": 1000,
"call": false,
"proxy_from_file": true,
"max_dms_per_token": 0,
"receive_messages": true,
"use_proxy_for_gateway": false
V4NSH4J commented 2 years ago

Discord just sends this when they want to close the websocket. Don't worry, it tries to reconnect on its own.

Well, its making the program unusable, it's kind of an issue. It's not a token issue as I just changed them, could it be the proxies or just discord rate limiting something?

I wanna know more about this. Which mode gave you this problem? How did it make it unusable? Like does it panic or something? And what's your config? Are you using proxy for gateway?

Mass DM advertiser is giving the issue. I am using about 60-80 tokens all which are still in good standing. I open mass dm advertisers then all tokens get Websocketed then shortly after I get this error and roughly 4-5 messages get sent out then the program closes. The error is very persistent and goes away by itself that's why im thinking it's discord rate limiting something. The current settings I am using will be below. (If you'd like we can troubleshoot via discord or guilded would probably be much easier to do and replicate via screenshare or screenshots. Reached out on both if you're wanting to take that route)

"individual_delay": 60,
"rate_limit_delay": 60,
"offset": 100,
"skip_completed": true,
"remove_dead_tokens": true,
"remove_completed_members": true,
"stop_dead_tokens": true,
"check_mutual": false,
"friend_before_DM": false,
"online_tokens": true,
"online_scraper_delay": 1000,
"call": false,
"proxy_from_file": true,
"max_dms_per_token": 0,
"receive_messages": true,
"use_proxy_for_gateway": false

We can take that route, for now please disable "online_tokens"