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VALERE91
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EchoSync
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Version 1.0.1
#42
VALERE91
closed
1 week ago
0
Remove the need for a NetObject to have a Factory method
#41
VALERE91
closed
1 week ago
0
Remove the factory method from the NetObject constructor
#40
VALERE91
closed
1 week ago
0
Various Unity Fixes
#39
VALERE91
closed
1 week ago
0
Fix LiteNetLibAdapters ASMDEF
#38
VALERE91
closed
1 week ago
0
Fix LiteNetLibAdapters ASMDEF
#37
VALERE91
closed
1 week ago
0
Remove the usage of global using and switch back to netstandard 2.1
#36
VALERE91
closed
1 week ago
0
LiteNetLibAdapters is not .netstandard 2.1
#35
VALERE91
closed
1 week ago
0
Fix : Unity does not like global constructors
#34
VALERE91
closed
1 week ago
0
Remove global constructors
#33
VALERE91
closed
1 week ago
0
Remove global constructors from LiteNetLibAdapters
#32
VALERE91
closed
1 week ago
0
Fix : LiteNetLibAdapters was not compiling with Unity 2022 LTS
#31
VALERE91
closed
1 week ago
0
Fix Unity compile issues
#30
VALERE91
closed
1 week ago
0
Fix LiteNetLibAdapters Unity plugin
#29
VALERE91
closed
1 week ago
0
Version 1.0
#28
VALERE91
closed
1 week ago
0
26 create asmdef and package files for unity packages
#27
VALERE91
closed
1 week ago
0
Create ASMDEF and package files for Unity packages
#26
VALERE91
closed
1 week ago
0
Add Directory.Build.Props file to relocate bin and obj folders
#25
VALERE91
closed
1 week ago
0
Move all bin and obj folders to solution root for unity
#24
VALERE91
closed
1 week ago
0
Client can send RPCs
#23
VALERE91
closed
1 week ago
0
Player can send inputs
#22
VALERE91
closed
1 week ago
0
Transport pipeline creation
#21
VALERE91
opened
1 week ago
0
Encrpytion on transport protocol
#20
VALERE91
opened
1 week ago
1
Delta compression on snapshots
#19
VALERE91
opened
1 week ago
0
Must be able to replicate NetObject references
#18
VALERE91
opened
1 week ago
0
Client and Server frames should be synchronized
#17
VALERE91
opened
1 week ago
0
Client should be able to display network metrics
#16
VALERE91
opened
1 week ago
0
Implement server rewind
#15
VALERE91
opened
1 week ago
0
Implement Client Prediction
#14
VALERE91
opened
1 week ago
0
Implement Interpolation
#13
VALERE91
opened
1 week ago
0
Players can send RPCs
#12
VALERE91
closed
1 week ago
0
Player can send inputs
#11
VALERE91
closed
1 week ago
0
Replicate Server world to clients
#10
VALERE91
closed
1 week ago
0
Replicate server world to the client
#9
VALERE91
closed
1 week ago
0
Create a Character when a Player connects
#8
VALERE91
closed
1 week ago
0
When a client is connecting character spwaning is working
#7
VALERE91
closed
1 week ago
0
Basic serialization system
#6
VALERE91
closed
1 week ago
0
Basic serialization system
#5
VALERE91
closed
1 week ago
0
First hello world
#4
VALERE91
closed
2 weeks ago
0
Sending and receiving data
#3
VALERE91
closed
2 weeks ago
0
Foundational Work
#2
VALERE91
closed
2 weeks ago
0
Foundational Work
#1
VALERE91
closed
2 weeks ago
0