Closed demcanulty closed 1 year ago
Binary files in repository: https://github.com/demcanulty/Yokai_Holiday/issues/1
Thanks cschol,
I moved the old repo, and created a new clean one in the same place.
url: https://github.com/demcanulty/Yokai_Holiday/ version: 2.0.0.7 hash:96d5433eade1221f9acf0c3b8b8598675dfdbb38
Invalid tags and licence in plugin.json
: https://github.com/demcanulty/Yokai_Holiday/issues/1
Makefile missing from repository: https://github.com/demcanulty/Yokai_Holiday/issues/2
Thanks cshol, all three issues now addressed
Your plugin has been integrated and will be available for all supported platforms with the next Plugin Manager update. Please let us know in this issue when a new version is available. We will reopen it. Thank you for providing your plugin to the Rack community.
Yay, thanks!
Hello, found a potentially uninitialized pointer in my last release that could cause segfault, felt like it merited a quick fix:
new release:
url: https://github.com/demcanulty/Yokai_Holiday/ version: 2.0.0.8 hash: 0698fa221e4061e2be55f3fe1e76eeb2dd232fd7
Hello, I have a first module to submit.
url: https://github.com/demcanulty/Yokai_Holiday/ version: 2.0.0.7 hash: 4d5cf1e118b3ad6672228fca3b2b4853144065d0
I've never contributed to an open source project before, so if I have any glaring omissions or need to read any manuals, please do point me in the right direction.
I've had people actively testing on this forum thread, and I believe it's ready to release.
https://community.vcvrack.com/t/reverse-delay-first-module-prototype
There was an initial prototype that I made called Taps_Proto, that I've added the quality of hidden=true to in the plugin.json, so I haven't cleaned up the code for it and it's just there since I know a handful of people installed it and put it into patches while I was testing the initial development.
I believe this module fills a hole in the delay module options in vcv for a clickless reverse delay and is open source so others can reuse the concepts. The code is very C looking and not very C++, so it's not pretty, but the CPU usage on my system is on par with other simple delay modules, so I haven't attempted to optimize.
Please let me know any next steps or fixes I might need to make! Thanks for looking at this when you find time :)