Inverting Y doesn't work as intended, mashing up the result between noclip mode and reality mode.
Here are the most crucial aspects of this non-working implementation.
Inverting Y from the main menu seems to work, but upon activating it in the pause menu strange things happen:
You are able to select Y inversion and it'll actually invert it when you enable it, but you won't be able to turn it off.
If you switch to the noclip mode, Y inversion will result turned off for some reason.
When trying to invert Y again in noclip mode, the same behaviour will be encountered. You won't be able to turn it off and you'll have noclip and reality mode permanently inverted, at least until you decide to quit the game and return to the menu.
Inverting Y doesn't work as intended, mashing up the result between noclip mode and reality mode. Here are the most crucial aspects of this non-working implementation.
Inverting Y from the main menu seems to work, but upon activating it in the pause menu strange things happen: